xQc Slams Call of Duty Developers: ‘Stop Listening to Pro Players

Former Overwatch professional Felix ‘xQc’ Lengyel has sparked controversy with his recent criticism of Call of Duty’s development direction. During his January 6 Kick broadcast, the influential streamer argued that excessive deference to professional players’ preferences is damaging the game’s broader appeal.

Lengyel expressed frustration with what he sees as overly restrictive competitive rules, including limited weapon selection and map restrictions. Drawing from his own esports background in Overwatch, he suggested that prioritizing professional players’ feedback has led to unnecessary constraints on gameplay options.

“The game could be so much more,” Lengyel stated during his stream, critiquing the current approach where only specific weapons and attachments are permitted in competitive play. He particularly emphasized how these limitations affect the gaming experience for keyboard and mouse players competing against controller users.

The streamer’s comments come at a notable time for Call of Duty, as Black Ops 6 has reportedly experienced a significant decline in player numbers, with some estimates suggesting a 40% decrease since launch. This situation has intensified debates about the game’s development priorities.

The discussion highlights an ongoing tension in competitive gaming: balancing professional competitive integrity with casual player enjoyment. While pro players advocate for restrictions to ensure competitive fairness, critics like Lengyel argue this approach may be alienating the broader player base.

The conflict particularly manifests in debates over weapon selection and gameplay mechanics. Professional players often push for limitations on certain weapons and attachments they consider unbalanced, while others argue this artificially restricts the game’s strategic depth.

This controversy reflects broader questions about the role of professional players in shaping game development, particularly in titles that serve both casual and competitive audiences. As Call of Duty continues to evolve, the balance between these competing interests remains a central challenge for developers.

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